Curriculum Vitae
Education
Massachusetts College of Art
Master’s of Fine Arts (MFA) ‘23
Bachelor’s of Fine Art (BFA) ‘05
Certifications & Training
Nielsen Norman Group
UX Management Certificate
UX Research Certificate
Mad*POW
Behavior Change & UX Design Training
Luma Institute
Human Centered Design Practitioner
NVIDIA
Fundamentals of Deep Learning
Generative AI with Diffusion Models
Building Conversational AI Applications
Building Transformer-Based Natural Language Processing Applications
Teaching Experience
Massachusetts College of Art and Design
Visiting Lecturer 2023–Present
Thesis Projects I - Provided a supportive context for student development of graduate thesis related projects. Guided the program of study, and provided ongoing feedback and evaluation.
Design Studio 2 - Advanced program of study and research in communication design that focuses on information structures for various contexts and audiences. Subjects for study emphasize interactive media in the context of information design.
Technology Instructor 2010
Taught a series of workshops on Digital Media Literacy to Studio Foundation students.
Teaching Assistant 2004
Taught workshops on software applications including Adobe Illustrator, Photoshop and AfterEffects to a class of approximately 25 students. Provided help during class and after hours. Supported professor in critiques of class work, including self portraits, commercial packaging and photography editing.
Publications and Peer Review
Peer Review, Visual Resources, 2024
Master’s Thesis
Scholl, Timothy. Sound Affects: Synchresis, Subversion and Sound at Scale, Boston, Dynamic Media Institute, 2024
Exhibitions
Fresh Media 2023, Boston CyberArts Gallery, The Shape of Rhythm - March 2023
Fresh Media 2022, Boston CyberArts Gallery Personal Responsibility, March 2022
MassArt Design and Media Center Atrium, May 2022, Echo Void
Film Screenings:
Café 939, Aloud’s “I Just Want to Witness...” - Boston, MA November 2008
Nor'Easter Film Festival - Coolidge Corner Theater, Brookline, MA November 2008
Babel Festival - Athens, Greece September 2007
Lights, Camera, Action - Kendall Square Cinema July 2007
The Animation Show, Somerville Theater, January 2007
MCCA First Night’s “First Family” Film Screening – Hynes Auditorium, Boston, MA December 2006
New England Student Video Festival October 2005
Woods Hole Film Festival August 2005 and August 2004
Massachusetts College of Art Animation Degree Project and Portfolio Show May 2005
Massachusetts College of Art “On Deck” Animation Show May 2005
Massachusetts College of Art “Squealing Pegs” Animation Show May 2004 and May 2005
Industry Experience
Chewy 2022–Present
Staff Product Designer
Customer Service User Experience
Design, research and strategy for Customer Service team, focused on a software platform for customer service agents, CSR Buddy.Design and development of a new communication feature that allows agents to share information about customers with each other asynchronously, allowing the team to move specialist customer service agents off of a legacy software application.
Delivery Experience (DEX)
For the Customer Tracking and Messaging team initiative, designed a new set of features for app and website that provided customers more context on the status of their deliveries, leading to a 14.5% reduction in customer service contacts, generating $1.05M yearly savings for the business.For the Speed and Promise team initiative, conducted strategic foundational research leading to the development of product concepts for Delivery Promise, a way to better communicate delivery timelines to customers prior to making their purchase decision. Launch expected in 2024.
Discovery and evaluation of subscription program through qualitative research to identify ways to improve the program, increasing customer adoption and optimize internal operations.
Humana 2018–2022
Experience Strategy and Transformation Lead 2021–2022
Management of product designers, guiding their professional development and product team contributions.
Member of extended leadership team for the Experience Center, contributing to team assignment and strategic direction decisions
Initiated three key design-related SaaS contracts (Miro, UserZoom, and Figma), as business lead, enabling the design team to pivot effortlessly to a fully remote design practice during the early months of the pandemic.
Management and recruitment of new design talent
Creation and facilitation of the design internship program
Product Design & Development Lead 2018–2021
Care Support - Launched a digital MVP aimed at enabling members to improve their health through better connection to their care team and care plan. Collaborated with stakeholders in the clinical products organization to shape the vision for future digital experiences in support of clinical care interventions at scale using behavior change design and the COM-B framework
Ambient Monitoring - Strategy and research in service of exploring how a new remote monitoring technology might be used in the service of helping improve or maintain member health
Value-Based Insurance Design (VBID) for Cardio Obstructive Pulmonary Disorder (COPD) - Facilitated workshops, service design activities, and generated artifacts in order to define and refine an organization-wide service experience to help members better use and afford their inhaler meds
Fast Healthcare Interoperability Resources (FHIR) - Researched standards specifications to produce a prototype interface to showcase how members might take ownership of the healthcare data, including 3rd party authorization
Virtual Intelligent Plan Recommendation Foundational ethnographic discovery, generative research, product conception, and user experience architecture laying the groundwork for a successful retail medicare insurance plan recommendation tool that ultimately led to significantly higher conversion rates in direct-to-consumer sales
CareConnector - Conducted qualitative in-person user research for design improvements, story validation, ethnographic studies, usability, and co-creative exercises in service of building a web application aimed at making finding a new doctor easier
Curated weekly lunch and learn series by inviting outside guests and encouraging colleagues alike to take up the spotlight.
Berklee College of Music 2015–2018
Senior Designer, Berklee Online
Complete redesign of online.berklee.edu as part of design/engineering team through design sprints, UX/UI design, prototyping, and review of front-end development
Launched a new custom built learning management system (LMS) product as part of the design/engineering team including ongoing UX/UI design, interaction design, prototyping and design reviews
Testing, analysis, and reporting on the website, LMS product, and marketing using a/b testing, heat maps, UX platforms, Google Analytics and Google Consumer Surveys to improve user experience, inform business priorities and improve decision making
Lead the team in the development and branding of content marketing platform TakeNote, opening up opportunities for soft-lead capture, further online engagement, and brand awareness. UI/UX design and development of the Wordpress CMS including Marketo real-time personalization and predictive content. The platform later garnered an UPCEA GOLD award for generating 15% of landing page visits and up to $1.7M in enrollment revenue.
Implemented enhanced e-commerce, open graph, schema.org, and dynamic remarketing with the development team
Launched the new master’s degree campaign using brand research to inform creative strategy, leading to the creation of new creative assets such as faculty portraits and animated videos
Produced and art directed multiple photo shoots, on-location and in studio
Designed marketing automation emails, templates and landing pages as well as partner email blasts
Concepted and produced various campaigns across media (display, print, social, email, PR) garnering an UPCEA award for remarketing
Created a data-driven course catalog, downloadable content and additional lead acquisition tools
Supported the enterprise through the design and production of materials for in-person events, fulfillment, presentations and more, in addition to serving as brand steward and design resource for the entire online school.
Lesley University 2011–2015
Design & Production Manager
Management of creative team directing video, photo, and design projects serving the university community
Mentored and trained junior creative staff members, providing direction and guidance
Research and design for service experiences for visitor center and registrars office
Design and creation of digital welcome experience for prospective students
Created and refined a new brand in partnership with agency and marketing team, and trained university staff on the new visual identity
Concepted print and digital marketing campaigns in collaboration with marketers, writers, designers, photographers and university staff
Created and managed Web2Print system for university staff to order custom print runs and stationery items.
Increased applications for enrollment by 27% by developing new admissions materials
ADI Print Solutions 2003–2011
Designer & Digital Print Manager
Production management of $1.75 million print company’s digital arm, including inventory, outsource vendors, design, pre-press, print production, finishing, fulfillment, direct mail, shipping and delivery
Created print marketing and branding for a variety of clients across industries, including healthcare, construction, retail, non-profit, higher education, biotech, science, government, and more
Skills
Agile
Animation
Copywriting
Critique
Data Visualization
Design Thinking
Ethnography
Facilitation
Generative Research
Illustration
Info Architecture
Interaction Design
HCD Methods
Management
Mentoring
Motion Graphics
Product Design
Prototyping
User Research
Storyboarding
Strategy
Synthesis
Typography
Usability Analytics
User Experience
User Interface
Visual Design
Wireframing
Workshops
Awards
University Professional and Continuing Education Association (UPCEA)
Gold Award
Guitar Degree Launch Campaign
TakeNote Content Marketing Platform
Silver Award
Remarketing Ads
Bi-Fold Brochure
Council for Advancement and Support of Education (CASE)
Silver Award
Acceptance Packet
Brand Guidelines